No one outside of the offices of games developers yet know quite how good or bad the Wii U is going to be. Sure, we’ve seen tech demos and heard promises from the Nintendo hierarchy, but until we see an actual game up and running few will be convinced.
E3 2012 should shed some light on Nintendo’s new console, but until then we will have to make do with the promises made by the associate producer of Darksiders II Jay Fitzloff. Vigil Games is currently working on versions of the sequel for all three consoles; it’s a Wii U launch title.
He recently told Eurogamer, “[It] is not as challenging as you might think. Getting it working was not any issue on the Wii U. It’s just the control scheme. It’s new territory. It’s a new frontier.” He stated that while the Wii U version of Darksiders II is “still a work in progress,” the graphics will be “at least as good” as PS3 and Xbox 360.
With successors to the PS3 and Xbox 360 not expected until late 2013 at the earliest this means Nintendo will have a console capable of competing in the graphics department for at least a year. And then the PS4 and Xbox 720 will launch and inevitably blow it out the water.