Games developers and publishers seem to be focusing on one aspect of games more than any other these days: online multiplayer. Partly because it’s popular, and partly because it’s the one aspect they can lock buyers of used games out of. For now.
The thing is there are many people out there, myself included, who like playing campaigns and single-player mode just as much as the multiplayer or co-op modes. Thankfully there are still a few devs who are catering to our increasingly niche needs.
Gearbox is one, with Borderlands 2 set to have an immense campaign attached. According to GameZone, Borderlands 2 concept artist Kevin Duc claims the sequel is “expanding on all fronts,” with the main story alone lasting between 20 to 30 hours. He continued:
“We’ve still got billboards that you can go up to and get missions from, and we’re introducing NPCs that you can gain side missions from. Within the missions, you can decide how to finish your objective and completely change the world. You can block off entire areas for yourselves if you don’t complete a mission, or complete it a certain way. You can decide who to turn your missions into, which gives you different rewards and options.”
Lots of options, which is exactly what I was looking for from this sequel. Borderlands 2 is out on Sept. 18, and I’m going to one of those pre-ordering this game. And unless you’re averse to cel-shaded graphics I urge you to do so as well.